Anthropologic

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Anthropologic

Organic design through observation

November 6th, 2009 · No Comments · 1:1 Design

studentslaptopfurnitureRecently at SAS we’ve been discussing how to design collaborative workspaces for students in our hallways and various alcoves.  We’ve already come up with a number of ideas, but today I thought I’d see what would happen if I followed student patterns instead of trying to form or design spaces for creative collaboration.  A group of ten 7th graders chose to cluster around a charging station, despite the fact that there was absolutely no furniture there.  The need for just a few of them to remain socially in the group so they didn’t run out of power appeared to completely outweigh anyone’s desire for comfort.

I placed some Lummel chairs, beanbags and cushions in their chosen workspace, and the group naturally started to restructure itself for comfort and workability.  Due to the fact that all of the ‘furniture’ was completely portable, four of the students then moved down the hall with their chairs so that they could plug into a different charging station in a more ‘workable’ configuration.

Yesterday afternoon I noticed a high school student searching through an area that has comfortable sofas – but he couldn’t locate any power.  He moved on, and a comfortable place to sit was just… an empty space.    Ultimately, the function and the form are going to go hand-in-hand when we either intentionally or unintentionally set up zones for students to work.

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Why do students want to jailbreak their iPods and iPhones?

May 18th, 2009 · 1 Comment · Mobile Devices

I’ve been wondering about this topic for a while.  I experimented with jailbreaking a first generation iPod Touch back when there was no app store.  There were extremely limited options at the time, and essentially the software that was available from the hacker community was the only way to transform an iPod Touch into a functional mini computer, as opposed to just an extended accessory.

Despite the fact that Apple’s app store is now well established, many teens still want to jailbreak their iPhone. I’m going to chunk motivations for jailbreaking iPod Touches (and iPhones) into general comments and motivations by gender, due to some general trends that I’ve observed.   As always, these are only generalizations, and there’s inevitable crossover behavior between genders.

In surveys of 8th graders, I’ve found that boys usually claim that they’re jailbreaking in order to “get games.”  However, some of these boys could not give me a concrete example of any particular game or app that they’ve loaded as a consequence of jailbreaking their phone.  Other students have been employing a Chinese Windows PC application to install specific games.  This method seems to be primarily employed to subvert the charges in the iTunes Store.  In essence, I think it’s probably trendy for them to jailbreak their phones, plus it’s a little like tinkering under the hood of a car to see if they can modify it.  So, basically boys seem motivated by experimentation, games (which are often also a form of puzzle experimentation)… and a little bit of “Yeah, I’ve already done that” early adopter street cred.

The girls I’ve observed seem to have something else in mind.  They want to personalize their devices with new themes, new looks, and a general disruption of Apple’s painstakingly designed clean interface.  Female 8th graders seem more interested in their devices as an extension of their identities and their fashion sense.

For both genders it seems that modification and personalization is a key motivator for jailbreaking.

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